

Sure, it created the foundation upon which Wolfenstein lies, casting you as an operative in search of secret war plans during World War II and letting you kill Nazis along the way, but there’s no real reason to go back to this one. However, the game is impossible to enjoy now outside of its historical significance.

Before id Software got its itchy trigger fingers on Wolfenstein, the brand was better known as an infiltration adventure game called Castle Wolfenstein developed by Muse Software for the Apple II in 1981.Īt the time, Castle Wolfenstein was pretty cool, serving as a prototype for what the stealth action genre would ultimately become (Metal Gear would not be released until 1987). Sometimes being first doesn’t mean you’re the best. With Wolfenstein: Youngblood arriving later this month (our hands-on impressions are here), now is as good a time as any to look at the series’ strange and alluring catalog of Nazi-slaying adventures and rank them from worst to best. Wolfenstein’s amblings (and its missteps) have covered a lot of ground for a video game that’s elevator pitch is “kill Nazi scum,” including demonology, space travel, multiple timelines, violent political resistance, and (somehow) heartfelt portraits of people struggling to stay sane in a world that’s burning down around them. The series has gone through a ridiculous number of ups, downs, and reboots (soft and hard) since its inception in the ’80s. Wolfenstein marks one of the first-person shooter genre’s most convoluted journeys.
